The Boneyard is an advanced zone, known for its challenging supernatural enemies and oppressive atmosphere.
- Cursed Ground: Tiles that inflict Curse or Fear on cats standing on them.
- Respawning Undead: Skeletons and ghosts in this area may revive after a few turns unless their remains are destroyed or purified.
- Ghosts: Incorporeal enemies that can pass through walls and possess units.
- Skeletons: Standard melee units that are weak to Blunt damage but resistant to Piercing.
A malicious spirit that possesses the bodies of your own cats.
- Mechanic: Takes control of a party member, forcing them to attack allies.
- Strategy: Use crowd control (Stun/Sleep) on your possessed ally rather than killing them. Wait out the possession or use purification items.