The Boneyard

An accursed graveyard where the dead do not stay dead.

The Boneyard

The Boneyard is an advanced zone, known for its challenging supernatural enemies and oppressive atmosphere.

Environmental Hazards

  • Cursed Ground: Tiles that inflict Curse or Fear on cats standing on them.
  • Respawning Undead: Skeletons and ghosts in this area may revive after a few turns unless their remains are destroyed or purified.

Enemies

  • Ghosts: Incorporeal enemies that can pass through walls and possess units.
  • Skeletons: Standard melee units that are weak to Blunt damage but resistant to Piercing.

Key Boss: Dybbuk

A malicious spirit that possesses the bodies of your own cats.

  • Mechanic: Takes control of a party member, forcing them to attack allies.
  • Strategy: Use crowd control (Stun/Sleep) on your possessed ally rather than killing them. Wait out the possession or use purification items.