All weapons and armor in Mewgenics feature Durability. Most standard gear lasts for 3 successful expeditions before breaking or requiring costly repairs at the shop.
Weapons define your basic attack range and damage type (Physical, Fire, Lightning, etc.).
- Rusty Blade: Basic physical damage.
- Mana Staff: Converts physical strikes to elemental spells.
- Greatsword: High damage, high weight (reduces SPD).
Armor determines your maximum shield capacity and resistance to status effects.
- Cardboard Box: Very low protection, but increases Stealth and reduces enemy targeting.
- Knight Plate: High defense, massive weight penalty.
- Hazmat Suit: Immunity to poison and radiation tiles.
- Hoarders R Us: Manage your backups here.
- Tool Box (Trinket): 25% chance to ignore durability loss.
- Scrap Shop: Trade broken items for materials.