Thieves are the fastest cats in the game, designed to enter combat, strike a lethal blow, and retreat before the enemy can react. They also provide unique utility by increasing coin and item gain.
- Speed (SPD): +4 (Highest base speed gain)
- Luck (LUCK): +1
- Strength (STR): -Penalty
- Constitution (CON): -Penalty
- Backstabbing: Massive damage multipliers when attacking enemies from behind.
- Evasion: High natural chance to dodge attacks; often benefits from specific luck-based passives.
- Economic Value: Skills that steal coins from enemies or increase item drop rates.
- Dash: Moves multiple tiles in a single action, often passing through enemies.
- Backstab: A high-damage strike that doubles in power if the target is faced away.
- Pickpocket: Deals minor damage but has a high chance to drop extra coins.
- Tank: Using the Tank to distract enemies so the Thief can safely reach their backs.
- Hunter: Combining high-mobility attacks with long-range support for a "hit and run" team.