Mages are masters of the elements, capable of dealing massive area-of-effect damage and inflicting debilitating status conditions. Their primary resource is Mana, and they often define the battlefield's environment.
- Charisma (CHA): +2
- Intelligence (INT): +2
- Constitution (CON): -1
- Strength (STR): -1
- Fire: Deals damage over time (DoT) and can light terrain tiles on fire.
- Lightning: Can Stun enemies and chains damage through water tiles.
- Cold: Freezes enemies, skipped turns or reduced mobility.
- Warp: Space manipulation; teleport allies or enemies, often in diagonal patterns.
- Splash Damage: Passives can turn basic attacks into AoE bursts.
- Elemental Paws: Infuses physical strikes with elemental properties (Ice/Lightning Paws).
- Fighter: Pushing enemies into Mage-created fire zones.
- Psychic: Sharing or manipulating Mana pools (high-level synergy).