The Druid is a unique support class that focuses on overwhelming enemies with numbers and controlling the terrain. Unlike other classes, Druids rely heavily on AI-controlled summons to deal damage and take hits.
Your goal is to flood the board with summons.
- Strength: Can block enemy movement and soak damage with disposable units.
- Weakness: Relies on AI behavior (which can be unpredictable) and vulnerable if summons are cleared.
- Summon Boar: Calls a wild boar that charges in a straight line, damaging and knocking back enemies.
- Entangling Roots: Creates a zone that Roots enemies, preventing movement but allowing attacks.
- Healing Rain: A global weather effect that heals all biological units (friend and foe) for small amounts each turn.
- Stat: Charisma: Increases the health and damage of your summons.
- Trait: Leadership: Nearby summons deal 10% more damage.
- Item: Shepherd's Crook: Increases maximum summon cap by +1.
- Tank: Keeps enemies busy while you set up your summons.
- Ranger/Hunter: Can shoot safely from behind the wall of summoned beasts.