Druid

Master of nature who reshapes the battlefield and summons AI companions.

Class: Druid

The Druid is a unique support class that focuses on overwhelming enemies with numbers and controlling the terrain. Unlike other classes, Druids rely heavily on AI-controlled summons to deal damage and take hits.

Playstyle: The Zookeeper

Your goal is to flood the board with summons.

  • Strength: Can block enemy movement and soak damage with disposable units.
  • Weakness: Relies on AI behavior (which can be unpredictable) and vulnerable if summons are cleared.

Core Abilities

  1. Summon Boar: Calls a wild boar that charges in a straight line, damaging and knocking back enemies.
  2. Entangling Roots: Creates a zone that Roots enemies, preventing movement but allowing attacks.
  3. Healing Rain: A global weather effect that heals all biological units (friend and foe) for small amounts each turn.

Key Synergies

  • Stat: Charisma: Increases the health and damage of your summons.
  • Trait: Leadership: Nearby summons deal 10% more damage.
  • Item: Shepherd's Crook: Increases maximum summon cap by +1.

Preferred Team Composition

  • Tank: Keeps enemies busy while you set up your summons.
  • Ranger/Hunter: Can shoot safely from behind the wall of summoned beasts.