Butcher

A close-quarters melee specialist that generates resources from fallen foes.

Butcher

The Butcher is a heavy hitter designed for sustain and crowd control. They excel at "cleaving chunks of meat" off enemies to keep themselves and their team healthy.

Stat Modifiers

  • Constitution (CON): +3
  • Strength (STR): +2
  • Speed (SPD): -2

Confirmed Abilities

  • 360-degree Melee: A special basic attack that hits all enemies in a circle around the cat.
  • Hook: Pulls a distant enemy directly in front of the Butcher.
  • Gib: Low-damage strike. If it kills, it spawns 3 Meat Pickups.
  • Grill: Lights a fire under a meat pickup, creating a strategic hazard or cooking it for extra benefits.
  • Trudge: Move 4 tiles. Mana cost scales inversely with Health (cheaper when near death).